Hey everyone,
I worked on a more advanced unreal shader and build a system to simulate the movement of veins under the skin.
The Hellknight is part of a collaboration project soo check out the awesome job of Maximilian Domsky's WIP's.He is working on the environment stuff.
https://www.artstation.com/blogs/maxdomsky/3dNq/collaborative-doom-fanart-wip-2